From folder to notebook
Three things happen between picking a folder and downloading the file. All of them are visible to you.
Smart filtering
node_modules, virtualenvs, caches, checkpoints and datasets never make it into your notebook. Your .gitignore is respected too: and a .repo2nbignore can override any default.
✓ src/train.py
✓ requirements.txt
node_modules/react/index.js dependency folder
checkpoints/last.ckpt model checkpoint
Review every byte
The tree preview shows what's in and what's out: with live size budgeting so you never hit an upload wall mid-task. Toggle anything; large files are unchecked for review by default.
1.9 MB / 4 MB ▮▮▮▮▮▯▯▯▯▯
largest included:
src/model.py48.2 KB
.repo2nbignore support
Same syntax you already know from .gitignore: drop one in your project root to change repo2nb's defaults for everyone who converts that repo. Or export your session tweaks as one when you're done.
# keep one checkpoint !checkpoints/final.ckpt # skip noisy logs docs/drafts/
Questions
No. Your files exist only in the request body and process memory for the duration of a single conversion call. Nothing is written to disk, nothing is kept, and there is no account system because there is nothing to attach your files to.
Dependency folders (node_modules, .venv), caches, build artifacts, model checkpoints, datasets and other large binaries: plus whatever your project's .gitignore excludes. Every rule is listed on the Filters page, and each excluded file shows its reason right in the tree.
That's the point. You pick a folder from your own machine: repo2nb never sees a repo URL and has no way to reach into anything you didn't explicitly hand it.
Direct conversion is capped at 4 MB of filtered content so the tool stays fast for everyone. Datasets and model weights should be attached on Kaggle/Colab directly anyway: exclude them and let the notebook fetch or reference them.
Yes: pick the target before generating. The notebook's first cells contain step-by-step setup instructions for that platform, including how to enable GPU acceleration.